Unlike typical virtual 5.1 or 7.1 surround sound headphones, Waves claims the head-tracking technology creates a “realistic sound environment” that appears to be the audio equivalent of a VR headset, tracking your head in 360 degrees so the sound source will shift with your head’s position. It’s difficult to gauge how well the technology functions without testing it, but it’s easy to imagine it creating an immersive virtual gig experience if it works properly. Tracks your head movements in 360 degrees (full sphere) Use with any Waves Nx plugin to make better mixing decisions on headphones Up to 6 users can use 6 Nx Head Trackers simultaneously Requires Bluetooth 4. Waves also says Nx will simulate the natural delay in sound between your ears. You can use your built in or USB camera or purchase a head tracker. Instead of just hearing sound directly through the left and right channels of the headphones, Waves says that the app simulates a real acoustic environment, with sounds coming from external sources and ambient sounds reflected from surfaces around you. In this series, we’re trying to work out whether or not it’s at all feasible to mix a master on headphones while on the go, or in a particularly tricky environment, and I’m hoping. Waves Nx consists of two parts: an app you install on your desktop or mobile device, and a Bluetooth head tracker that sits on the band of your headphones so it knows where the sound should be coming from in relation to your head’s postition. The Waves Nx Head Tracker is a small, battery-operated wireless Bluetooth sensor, which is said to transform the whole experience of mixing while wearing cans. Its a plugin based off their NX Head Tracker Technology. If not, I suggest contacting our Tech Support team to look into this and assist further. An impressions and testing video about Waves Audio Abbey Road Studio 3 plugin. Waves Nx uses an app and head-tracking technology to create a “realistic sound environment.”Īudio plug-in company Waves Audio has launched a Kickstarter campaign for a new piece of technology the company claims will bring an immersive 3D sound experience to any old pair of stereo headphones. As the WavesHeadTracker application (which should have loaded) is an external application, see if you are able to manually load it from: C:\Program Files (x86)\Waves\Plug-Ins V12\WavesHeadTracker It then should be able to connect and the issue should be solved.
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